
Just Dance,
new choreography!

Just Dance
Salute - Little Mix
(5th year personal project)



2 months
Solo
Playing time: Around 4min
You want to take part in this project?
- Test the choreography with the video below ↓
- (Optionnal) Film yourself, it's even better!
- Then fill the form (in French) here

Reference video (danced by myself)

Test video of a 1st game played
Thanks again to my testers!
From left to right: Lucie Alletru / Kyllian Warembourg / Tania Barrigao / Lucas Nayrac

Intention
FRIENDLINESS & POWERFUL
Through this project, I wanted to focus on the image I had of the Just Dance license: a convivial game bringing family and friends together. So I designed this level and this choreography for them and me, to give us another opportunity to share a friendly, invigorating moment together.
At the same time, I wanted to transmit joy and strenght to those dancing to this dynamic and upbeat music, so that they could each let of stream, relieve stress by giving their best, and forget their everyday lives for a few minutes.

Process
The idea for this project came to me when, with the music blasting, I was letting off stream by dancing to Salute by Little Mix. I then realized that I wanted to share the joy and satisfaction I felt with my friends.
As a first step, I researched recent Just Dance by playing with friends and visiting the dedicated booth at Paris Manga. I also studied the music and the various videos (clops and concerts) of the group Little Mix.
I broke the music down into several parts based on its rhythm, lyrics and the different feelings it gave me. Wanting to combine challenge and accessibility in my choreography, I used around fifthy poses recurring more or less regularly over the music's course at a pace allowing players to integrate each one progressively.
To organize myself and make my work more readable and interactive, I arranged all the information on Miro website, which was recommended to me by a professional at IIM conferences.
I created the pictograms using my own movements observed in a mirror, then oriented them so that they were as legible as possible, focusing in particular on the empty spaces between characters and movement infications.
I then edited the video and chose a scrolling speed for the pictograms so as to maintain a certain level of anticipation.
Finally, I filmed myself to give the players a reference dancer. To do this, I chose to follow the choreography like a player, then turned the video over the final edit to maintain the desired mirror effect for the players.

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